MOL is one of Asia’s leading electronic payment service providers for online games and social payments. MOL’s flagship product, MOLPoints, is a virtual currency used by social gamers and online consumers in the Asian region to acquire in-game credits and digital goods.
“We are thrilled to offer the millions of Playfish players in Asia an easy way to purchase in-game currency and virtual goods, making their social gaming experience more engaging and unique,” said Saby Agarwal, Senior Director of Payments, Policy and Compliance at Electronic Arts.
Gamers can easily purchase Cards for EA and Playfish games via online systems and popular retail chains such as 7-Eleven stores in Singapore and Malaysia; MOL affiliated cybercafés such as India’s Sify Cybercafés and Philippine’s Netopia internet cafés; online banking services such as Maybank2u in Malaysia and telecommunication partners such as Singapore’s SingTel GXCredits, Indonesia’s Indosat I-Pay and Thailand’s One-2-Call.
Playfish, an Electronic Arts Inc. studio and leading developer of social games, has engaged tens of millions of players worldwide with popular titles like Pet Society and Restaurant City.
“EA is a household name in the gaming industry,” said Ganesh Kumar Bangah, Group Chief Executive Officer of MOL Global. “We are truly privileged to be partnering with EA to distribute these cards for EA and Playfish games in our Asian key markets. It is a testament to the passion and hard work that has gone into establishing MOL as a leader in this space.